the challenge
the main challenge in writing games vs. regular storytelling is interactivity.
as writers we need to develop an understanding that now the medium is not one-way anymore.
players expect agency (having the ability to modify the world somehow).
they love it when their choices matter.
as a game writer, you need to keep this in mind always.
telling stories linearly may work sometimes, but it’s usually not enough.
next time you’re writing a game, pay close attention to how you’re letting the player modify the world and make that a storytelling priority.